Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 153 days ago
9 / 6 / 15
K / D / A
61.5%
Kill participation
1,011.1
Damage / min
18,859g
498 gold / min
24
8 placed · 6 cleared
262
6.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory99 Hope#EUW
Jayce · Top
12 / 7 / 5
43.6% KP
43,014
22.8% share
19,478g
319 CS · 8.4/m
camelrider2#hijab
Karthus · Jungle
9 / 8 / 19
71.8% KP
62,960
33.4% share
18,811g
360 CS · 9.5/m
Berkan2#daisy
Anivia · Mid
9 / 5 / 19
71.8% KP
36,139
19.1% share
15,310g
230 CS · 6.1/m
Mαster Oogwαy#EUW
Senna · ADC
9 / 6 / 15
61.5% KP
38,287
20.3% share
18,859g
262 CS · 6.9/m
Tigrot#VERO
Rakan · Support
0 / 7 / 21
53.8% KP
8,350
4.4% share
10,071g
45 CS · 1.2/m
Red side
Defeatgappingtop#idk
Shen · Top
3 / 11 / 12
45.5% KP
19,202
11.8% share
12,937g
207 CS · 5.5/m
F9 XIANGTAOLAN#F9F9
Lee Sin · Jungle
9 / 11 / 19
84.8% KP
35,088
21.6% share
16,358g
217 CS · 5.7/m
Toasty#G2WIN
Viktor · Mid
7 / 3 / 12
57.6% KP
52,163
32.1% share
18,253g
336 CS · 8.9/m
tukaan#tukan
Miss Fortune · ADC
8 / 5 / 9
51.5% KP
42,198
26% share
20,962g
384 CS · 10.1/m
Binfort#Löwe
Pyke · Support
6 / 9 / 7
39.4% KP
13,929
8.6% share
10,978g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
