Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 152 days ago
11 / 1 / 5
K / D / A
51.6%
Kill participation
1,046
Damage / min
15,284g
633.8 gold / min
8
3 placed · 0 cleared
232
9.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUrpog#URGОТ
Urgot · Top
3 / 3 / 2
27.8% KP
17,440
22.9% share
10,143g
213 CS · 8.8/m
Jetski#EUW
Kha'Zix · Jungle
5 / 6 / 6
61.1% KP
14,833
19.5% share
10,114g
190 CS · 7.9/m
Han SoloQ#1106
Diana · Mid
6 / 9 / 4
55.6% KP
26,715
35.1% share
11,465g
204 CS · 8.5/m
Reynor#2002
Yunara · ADC
1 / 5 / 2
16.7% KP
8,715
11.4% share
8,508g
158 CS · 6.6/m
brr brr patapim#HELIX
Janna · Support
3 / 8 / 7
55.6% KP
8,501
11.2% share
7,550g
21 CS · 0.9/m
Red side
VictoryVorkis#ALAN
Sion · Top
2 / 3 / 3
16.1% KP
10,864
13.4% share
10,041g
215 CS · 8.9/m
Metroflox#EUW
Wukong · Jungle
9 / 4 / 8
54.8% KP
20,512
25.4% share
12,481g
187 CS · 7.8/m
Dietack#EUW
Katarina · Mid
8 / 6 / 5
41.9% KP
15,909
19.7% share
9,883g
147 CS · 6.1/m
Mαster Oogwαy#EUW
Ashe · ADC
11 / 1 / 5
51.6% KP
25,226
31.2% share
15,284g
232 CS · 9.6/m
skibidisigmaDRiz#UwU
Seraphine · Support
1 / 4 / 19
64.5% KP
8,335
10.3% share
8,670g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
