Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 152 days ago
11 / 5 / 4
K / D / A
31.9%
Kill participation
1,212.9
Damage / min
13,764g
526.3 gold / min
27
10 placed · 2 cleared
221
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhats up randoms#relja
Trundle · Top
6 / 9 / 3
36% KP
25,278
23.4% share
12,639g
212 CS · 8.1/m
conqqoncconqqonc#conq
Graves · Jungle
3 / 9 / 7
40% KP
15,124
14% share
10,541g
179 CS · 6.8/m
HEJCLAPCLAP#EUW
LeBlanc · Mid
7 / 7 / 6
52% KP
24,513
22.7% share
11,076g
167 CS · 6.4/m
IIIIIIIIIlllllII#WTR8
Rengar · ADC
6 / 15 / 6
48% KP
23,069
21.4% share
9,707g
121 CS · 4.6/m
Sofia#JPN
Senna · Support
3 / 8 / 12
60% KP
20,030
18.5% share
10,181g
50 CS · 1.9/m
Red side
VictoryMαster Oogwαy#EUW
Gwen · Top
11 / 5 / 4
31.9% KP
31,718
26.7% share
13,764g
221 CS · 8.5/m
Mõmsu#EESTI
Aatrox · Jungle
3 / 4 / 10
27.7% KP
13,260
11.2% share
12,240g
233 CS · 8.9/m
Her charm won#FOXGG
Ahri · Mid
11 / 5 / 6
36.2% KP
25,667
21.6% share
13,106g
207 CS · 7.9/m
Glimpse of Us#pii
Lucian · ADC
18 / 7 / 6
51.1% KP
33,923
28.5% share
16,443g
195 CS · 7.5/m
Tertann#EUW
Nami · Support
4 / 4 / 29
70.2% KP
14,351
12.1% share
10,318g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
