Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 152 days ago
9 / 2 / 4
K / D / A
39.4%
Kill participation
1,249.8
Damage / min
18,534g
686.9 gold / min
21
7 placed · 3 cleared
314
11.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByron Love#1v9
Gnar · Top
1 / 11 / 1
16.7% KP
11,191
16.5% share
8,219g
166 CS · 6.2/m
Хиневич#ведаю
Kayn · Jungle
8 / 4 / 2
83.3% KP
18,883
27.8% share
13,993g
204 CS · 7.6/m
xiaolongxia#3223
Orianna · Mid
3 / 7 / 2
41.7% KP
22,463
33% share
9,690g
211 CS · 7.8/m
Pane e Pierogi#GNAM
Sivir · ADC
0 / 9 / 1
8.3% KP
11,811
17.4% share
12,221g
258 CS · 9.6/m
Eskiper#EUW
Zilean · Support
0 / 2 / 7
58.3% KP
3,672
5.4% share
7,245g
34 CS · 1.3/m
Red side
VictoryEsmond Dantès#EUW00
Cassiopeia · Top
9 / 3 / 5
42.4% KP
28,493
26.8% share
11,672g
210 CS · 7.8/m
benimaru shinmon#Garo
Shyvana · Jungle
12 / 0 / 4
48.5% KP
20,915
19.7% share
14,726g
245 CS · 9.1/m
Welyn#TWTV
Aurelion Sol · Mid
1 / 4 / 8
27.3% KP
13,745
12.9% share
8,330g
139 CS · 5.2/m
Mαster Oogwαy#EUW
Zeri · ADC
9 / 2 / 4
39.4% KP
33,724
31.7% share
18,534g
314 CS · 11.6/m
Markgaffo#EUW
Karma · Support
2 / 3 / 12
42.4% KP
9,376
8.8% share
8,652g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
