Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 148 days ago
7 / 4 / 4
K / D / A
39.3%
Kill participation
1,171.5
Damage / min
14,229g
605.5 gold / min
11
5 placed · 1 cleared
228
9.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeateeZaZ#333
Anivia · Top
2 / 3 / 6
38.1% KP
19,062
25.2% share
9,074g
186 CS · 7.9/m
绝对的丛林怪胎 自然怪胎 保加利#CHN
Rengar · Jungle
11 / 7 / 3
66.7% KP
21,729
28.7% share
11,772g
155 CS · 6.6/m
Backslicer#KekW
Zilean · Mid
2 / 5 / 9
52.4% KP
9,995
13.2% share
7,882g
133 CS · 5.7/m
waldek kiepski#EUW
Vayne · ADC
3 / 8 / 5
38.1% KP
15,150
20% share
9,496g
153 CS · 6.5/m
yuukiyuukster#yuuki
Janna · Support
3 / 5 / 10
61.9% KP
9,720
12.8% share
7,148g
15 CS · 0.6/m
Red side
VictoryTheRoyalKanin#EUW
Akali · Top
3 / 5 / 2
17.9% KP
17,604
17.8% share
8,608g
164 CS · 7/m
jgkng153#9191
Graves · Jungle
9 / 3 / 6
53.6% KP
19,714
20% share
14,211g
207 CS · 8.8/m
qwefqwefqwfe#qwefq
Syndra · Mid
8 / 4 / 7
53.6% KP
27,217
27.6% share
12,581g
192 CS · 8.2/m
Mαster Oogwαy#EUW
Yunara · ADC
7 / 4 / 4
39.3% KP
27,531
27.9% share
14,229g
228 CS · 9.7/m
Muammar Qadhafi#LIBYA
Karma · Support
1 / 5 / 11
42.9% KP
6,723
6.8% share
7,775g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
