Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 147 days ago
6 / 2 / 8
K / D / A
37.8%
Kill participation
828.2
Damage / min
13,782g
654.7 gold / min
6
5 placed · 0 cleared
226
10.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFranker#EUW14
Malphite · Top
3 / 5 / 2
31.3% KP
9,971
17.4% share
8,904g
172 CS · 8.2/m
Qin Shi Huang#Hăo49
Vayne · Jungle
4 / 7 / 2
37.5% KP
11,955
20.8% share
9,496g
168 CS · 8/m
Fogzy#0000
Xin Zhao · Mid
1 / 8 / 3
25% KP
9,521
16.6% share
6,380g
130 CS · 6.2/m
Serenity#2551
Annie · ADC
7 / 11 / 1
50% KP
17,678
30.8% share
11,150g
133 CS · 6.3/m
Lust#9032
Bard · Support
1 / 6 / 5
37.5% KP
8,263
14.4% share
5,942g
38 CS · 1.8/m
Red side
Victoryabrunamagalhaes#MCL
Sion · Top
2 / 3 / 4
16.2% KP
9,820
10.9% share
9,150g
193 CS · 9.2/m
CRUEL CHOICES#sho
Viego · Jungle
14 / 3 / 1
40.5% KP
16,061
17.8% share
12,809g
165 CS · 7.8/m
CHALL BTW#EUW
Yasuo · Mid
8 / 6 / 7
40.5% KP
23,158
25.7% share
10,960g
152 CS · 7.2/m
Mαster Oogwαy#EUW
Yunara · ADC
6 / 2 / 8
37.8% KP
17,434
19.3% share
13,782g
226 CS · 10.7/m
Blossom Emii#EUW
Vel'Koz · Support
7 / 2 / 12
51.4% KP
23,782
26.3% share
9,598g
47 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
