Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 146 days ago
7 / 12 / 6
K / D / A
46.4%
Kill participation
1,078.3
Damage / min
13,683g
510.6 gold / min
9
7 placed · 1 cleared
211
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2809200320062000#2809
Jayce · Top
11 / 7 / 2
46.4% KP
33,555
27.4% share
14,336g
202 CS · 7.5/m
Look Behind You#SMILE
Shaco · Jungle
5 / 8 / 6
39.3% KP
17,102
14% share
10,600g
166 CS · 6.2/m
Nuno Mendes#2171
Viktor · Mid
3 / 8 / 8
39.3% KP
33,310
27.2% share
11,124g
228 CS · 8.5/m
Mαster Oogwαy#EUW
Ezreal · ADC
7 / 12 / 6
46.4% KP
28,898
23.6% share
13,683g
211 CS · 7.9/m
ΚΤΕΛ Σπάρτης#23100
Leona · Support
2 / 11 / 9
39.3% KP
9,656
7.9% share
7,552g
22 CS · 0.8/m
Red side
VictoryKaboom#EUW1a
Pantheon · Top
10 / 10 / 7
37% KP
31,585
25.3% share
11,218g
150 CS · 5.6/m
Agurin#DND
Shyvana · Jungle
16 / 4 / 11
58.7% KP
33,259
26.7% share
16,733g
232 CS · 8.7/m
Divine Departure#zZz
Sion · Mid
1 / 3 / 19
43.5% KP
16,723
13.4% share
12,561g
263 CS · 9.8/m
SLENDOOOO#DAC
Draven · ADC
18 / 8 / 7
54.3% KP
32,458
26% share
19,068g
215 CS · 8/m
gabineuws01#EUW
Nami · Support
1 / 3 / 29
65.2% KP
10,589
8.5% share
9,347g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
