Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 145 days ago
2 / 3 / 6
K / D / A
24.2%
Kill participation
352.9
Damage / min
8,529g
419.1 gold / min
11
7 placed · 1 cleared
155
7.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpirgius#EUW
Kennen · Top
12 / 1 / 7
57.6% KP
23,559
35.3% share
11,698g
177 CS · 8.7/m
Mercury#LAKEN
Kayn · Jungle
14 / 3 / 6
60.6% KP
20,564
30.8% share
11,800g
153 CS · 7.5/m
Petrova line#Near
Ryze · Mid
4 / 5 / 5
27.3% KP
10,034
15% share
8,670g
171 CS · 8.4/m
Mαster Oogwαy#EUW
Vayne · ADC
2 / 3 / 6
24.2% KP
7,181
10.8% share
8,529g
155 CS · 7.6/m
Akylas Ferto#KEK
Yuumi · Support
1 / 3 / 19
60.6% KP
5,376
8.1% share
7,146g
13 CS · 0.6/m
Red side
DefeatSanjaya z Lehii#JSM
Gragas · Top
1 / 9 / 3
26.7% KP
7,220
14.3% share
7,709g
167 CS · 8.2/m
tommy vercetti#252
Quinn · Jungle
6 / 9 / 3
60% KP
14,159
28.1% share
9,116g
121 CS · 5.9/m
Topete#EUW
Ahri · Mid
6 / 5 / 2
53.3% KP
12,769
25.3% share
8,063g
143 CS · 7/m
Manυel#EUW
Senna · ADC
1 / 4 / 10
73.3% KP
11,122
22.1% share
8,047g
148 CS · 7.3/m
Targamas#5555
Nautilus · Support
1 / 6 / 7
53.3% KP
5,108
10.1% share
5,404g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
