Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 145 days ago
4 / 9 / 7
K / D / A
39.3%
Kill participation
664.8
Damage / min
13,618g
480.6 gold / min
23
9 placed · 6 cleared
212
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryH0rnlime#1871
Warwick · Top
3 / 7 / 5
25% KP
9,523
8.6% share
11,323g
208 CS · 7.3/m
Hummelu#Hum
Wukong · Jungle
11 / 6 / 10
65.6% KP
34,285
30.9% share
14,247g
172 CS · 6.1/m
Roro Farmer#EUW
Kog'Maw · Mid
8 / 6 / 11
59.4% KP
32,616
29.4% share
14,292g
247 CS · 8.7/m
Kehvo#EUW
Lucian · ADC
10 / 5 / 6
50% KP
29,714
26.7% share
15,691g
240 CS · 8.5/m
ttveminencjasupp#kick
Milio · Support
0 / 5 / 18
56.3% KP
4,950
4.5% share
8,232g
24 CS · 0.8/m
Red side
DefeatWysiadamy#Taxi
Varus · Top
10 / 4 / 2
42.9% KP
27,737
25.6% share
12,055g
217 CS · 7.7/m
Jacobmolly#1234
Xin Zhao · Jungle
9 / 4 / 9
64.3% KP
28,461
26.3% share
13,615g
214 CS · 7.6/m
Dubler Morenkopf#EUW
Viktor · Mid
2 / 10 / 6
28.6% KP
22,380
20.7% share
9,086g
177 CS · 6.2/m
Mαster Oogwαy#EUW
Aphelios · ADC
4 / 9 / 7
39.3% KP
18,835
17.4% share
13,618g
212 CS · 7.5/m
IHEBIC#0000
Nautilus · Support
3 / 5 / 11
50% KP
10,934
10.1% share
7,995g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
