Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 145 days ago
4 / 2 / 3
K / D / A
20.6%
Kill participation
849.5
Damage / min
12,780g
553.2 gold / min
12
5 placed · 2 cleared
254
11 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAwful Things#Koala
Rumble · Top
5 / 3 / 8
38.2% KP
22,803
23.1% share
10,870g
186 CS · 8.1/m
ollip#lole
Kayn · Jungle
12 / 2 / 6
52.9% KP
26,208
26.6% share
12,763g
226 CS · 9.8/m
Night Fury#Xaden
Ahri · Mid
12 / 3 / 4
47.1% KP
23,687
24% share
12,358g
191 CS · 8.3/m
Mαster Oogwαy#EUW
Yunara · ADC
4 / 2 / 3
20.6% KP
19,623
19.9% share
12,780g
254 CS · 11/m
ReLic7us#DIFF
Alistar · Support
1 / 4 / 11
35.3% KP
6,199
6.3% share
7,375g
19 CS · 0.8/m
Red side
Defeatdenji#kite
Twisted Fate · Top
2 / 8 / 1
21.4% KP
11,030
18.3% share
8,914g
162 CS · 7/m
starlight#ender
Lee Sin · Jungle
0 / 12 / 5
35.7% KP
10,520
17.5% share
7,194g
121 CS · 5.2/m
RIP Lulu#Lulu
Malzahar · Mid
3 / 7 / 3
42.9% KP
18,783
31.2% share
8,549g
203 CS · 8.8/m
Vern#EUWW
Jhin · ADC
3 / 6 / 6
64.3% KP
13,526
22.5% share
9,159g
181 CS · 7.8/m
SteeelBackON#317
Rell · Support
6 / 1 / 5
78.6% KP
6,299
10.5% share
8,053g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
