Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 145 days ago
9 / 4 / 3
K / D / A
60%
Kill participation
875.9
Damage / min
17,740g
593.3 gold / min
15
10 placed · 2 cleared
305
10.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBronzeV GGWP#EUW
Gragas · Top
4 / 5 / 6
50% KP
24,364
25.2% share
13,145g
244 CS · 8.2/m
KenKen#MEOW
Wukong · Jungle
6 / 9 / 8
70% KP
22,938
23.7% share
12,068g
162 CS · 5.4/m
wuschlex#EUW
Syndra · Mid
0 / 7 / 5
25% KP
11,435
11.8% share
9,175g
175 CS · 5.9/m
Mαster Oogwαy#EUW
Smolder · ADC
9 / 4 / 3
60% KP
26,188
27.1% share
17,740g
305 CS · 10.2/m
OneƒorOne#CHALL
Senna · Support
1 / 3 / 12
65% KP
11,747
12.2% share
9,767g
41 CS · 1.4/m
Red side
Defeat软辅大王#CHN
Tryndamere · Top
6 / 5 / 3
32.1% KP
19,875
20.7% share
13,060g
255 CS · 8.5/m
Silva#EUW2
Hecarim · Jungle
5 / 3 / 10
53.6% KP
18,027
18.8% share
13,802g
279 CS · 9.3/m
Mid or Senna#0808
Vex · Mid
12 / 3 / 4
57.1% KP
29,470
30.8% share
14,041g
240 CS · 8/m
rihanna and kite#june
Zeri · ADC
5 / 5 / 8
46.4% KP
22,764
23.8% share
13,547g
271 CS · 9.1/m
Yasuraoka Hanabi#EUW
Lulu · Support
0 / 4 / 13
46.4% KP
5,693
5.9% share
7,946g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
