Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 144 days ago
7 / 8 / 5
K / D / A
46.2%
Kill participation
1,220.8
Damage / min
12,871g
485.1 gold / min
25
6 placed · 8 cleared
236
8.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaroc3k#GOD
Rumble · Top
5 / 3 / 16
46.7% KP
23,859
17.4% share
11,507g
181 CS · 6.8/m
Nasser#RM3
Graves · Jungle
15 / 5 / 12
60% KP
37,983
27.6% share
16,974g
231 CS · 8.7/m
Hummelu#Hum
Xin Zhao · Mid
13 / 8 / 9
48.9% KP
31,256
22.7% share
15,168g
180 CS · 6.8/m
Pleo#6967
Ezreal · ADC
11 / 3 / 9
44.4% KP
33,381
24.3% share
15,298g
245 CS · 9.2/m
MadalBemm#EUW
Karma · Support
1 / 7 / 18
42.2% KP
10,922
7.9% share
8,431g
34 CS · 1.3/m
Red side
Defeatpeaceful Raven#RF7
Malphite · Top
4 / 5 / 1
19.2% KP
12,113
10.8% share
9,532g
142 CS · 5.4/m
Szerk#karuś
Vi · Jungle
9 / 11 / 4
50% KP
21,043
18.7% share
12,288g
156 CS · 5.9/m
XiJinpingOpenUp#3131
Viktor · Mid
5 / 10 / 5
38.5% KP
37,053
32.9% share
10,753g
200 CS · 7.5/m
Mαster Oogwαy#EUW
Kai'Sa · ADC
7 / 8 / 5
46.2% KP
32,393
28.8% share
12,871g
236 CS · 8.9/m
TWTV Peng04#Yuqi
Rell · Support
1 / 11 / 13
53.8% KP
10,031
8.9% share
7,622g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
