Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 144 days ago
6 / 4 / 19
K / D / A
69.4%
Kill participation
1,868.4
Damage / min
21,064g
537.3 gold / min
32
13 placed · 10 cleared
321
8.2 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTry2V1NextTime#EUW
Teemo · Top
6 / 11 / 12
50% KP
52,455
22.4% share
15,641g
293 CS · 7.5/m
Moda#99999
Talon · Jungle
11 / 8 / 11
61.1% KP
35,940
15.3% share
20,871g
332 CS · 8.5/m
CristinaFerreira#PT1
Hwei · Mid
11 / 7 / 14
69.4% KP
59,503
25.4% share
18,679g
282 CS · 7.2/m
Mαster Oogwαy#EUW
Senna · ADC
6 / 4 / 19
69.4% KP
73,243
31.2% share
21,064g
321 CS · 8.2/m
Dеlеtеd#Meow
Nautilus · Support
2 / 8 / 24
72.2% KP
13,391
5.7% share
11,794g
32 CS · 0.8/m
Red side
DefeatJakob Schubert#NLYUP
Sion · Top
9 / 8 / 9
47.4% KP
35,048
20.9% share
20,233g
322 CS · 8.2/m
Peche le coquin#069
Xin Zhao · Jungle
10 / 10 / 9
50% KP
33,062
19.7% share
17,539g
267 CS · 6.8/m
star zall#twtv
Veigar · Mid
9 / 7 / 6
39.5% KP
39,189
23.4% share
17,375g
305 CS · 7.8/m
Aleykxar#STONK
Lucian · ADC
7 / 6 / 13
52.6% KP
48,666
29% share
20,822g
369 CS · 9.4/m
Carry#99975
Milio · Support
3 / 5 / 22
65.8% KP
11,689
7% share
11,837g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
