Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 144 days ago
7 / 5 / 12
K / D / A
59.4%
Kill participation
1,380.9
Damage / min
21,055g
547.4 gold / min
26
12 placed · 5 cleared
351
9.1 CS / min
Objective control
2
Dragons
3
Baron
13
Towers
5
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiyuki#8282
Darius · Top
7 / 9 / 4
34.4% KP
37,902
22.5% share
14,590g
234 CS · 6.1/m
PUBΛ#UBA
Poppy · Jungle
7 / 1 / 12
59.4% KP
20,513
12.2% share
15,945g
220 CS · 5.7/m
KatBuffWhen#EUW
Syndra · Mid
8 / 3 / 5
40.6% KP
44,595
26.4% share
19,127g
327 CS · 8.5/m
Mαster Oogwαy#EUW
Zeri · ADC
7 / 5 / 12
59.4% KP
53,120
31.5% share
21,055g
351 CS · 9.1/m
Grimsight V2#Siuuu
Braum · Support
3 / 6 / 19
68.8% KP
12,577
7.5% share
12,246g
35 CS · 0.9/m
Red side
Defeat3pt#EUW
Sion · Top
2 / 11 / 6
33.3% KP
25,650
15.7% share
12,736g
268 CS · 7/m
ClownsInTeam#Clown
Nocturne · Jungle
4 / 4 / 11
62.5% KP
17,509
10.7% share
15,899g
325 CS · 8.4/m
ー Unforgiven ー#ONE
Zed · Mid
7 / 5 / 7
58.3% KP
37,079
22.6% share
19,380g
337 CS · 8.8/m
roux#ellie
Varus · ADC
8 / 6 / 8
66.7% KP
31,038
19% share
17,995g
312 CS · 8.1/m
Shyro#OwO
Brand · Support
3 / 6 / 17
83.3% KP
52,454
32% share
12,561g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
