Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 143 days ago
15 / 11 / 4
K / D / A
67.9%
Kill participation
1,741.5
Damage / min
17,984g
694.4 gold / min
15
8 placed · 2 cleared
197
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Peng04#Yuqi
Vayne · Top
1 / 6 / 4
17.9% KP
20,308
18.7% share
9,470g
204 CS · 7.9/m
Sanguinius#M40
Sejuani · Jungle
1 / 6 / 10
39.3% KP
11,129
10.3% share
9,351g
131 CS · 5.1/m
Hawkella#YSK
Qiyana · Mid
9 / 11 / 4
46.4% KP
22,154
20.4% share
9,836g
147 CS · 5.7/m
Mαster Oogwαy#EUW
Varus · ADC
15 / 11 / 4
67.9% KP
45,105
41.6% share
17,984g
197 CS · 7.6/m
BONJOUR L AMI#happy
Renata Glasc · Support
2 / 8 / 16
64.3% KP
9,758
9% share
8,424g
30 CS · 1.2/m
Red side
VictoryApelka#EUW
Poppy · Top
5 / 2 / 6
26.2% KP
16,729
13.6% share
10,561g
166 CS · 6.4/m
Wakuwa#Wak
Skarner · Jungle
3 / 4 / 17
47.6% KP
13,679
11.2% share
10,906g
181 CS · 7/m
fubgun#exile
Sylas · Mid
8 / 9 / 10
42.9% KP
25,056
20.4% share
11,916g
156 CS · 6/m
KC NEXT ADKING#EUW
Caitlyn · ADC
22 / 5 / 7
69% KP
54,520
44.5% share
18,895g
223 CS · 8.6/m
SingularityDOSS#FKEU
Sion · Support
4 / 8 / 18
52.4% KP
12,605
10.3% share
8,775g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
