Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 143 days ago
6 / 5 / 6
K / D / A
34.3%
Kill participation
1,003.8
Damage / min
12,867g
462 gold / min
16
6 placed · 4 cleared
269
9.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeroibarbare#ffs
Olaf · Top
11 / 4 / 3
41.2% KP
25,043
19.2% share
16,334g
227 CS · 8.2/m
dianaa#qwe
Lillia · Jungle
6 / 5 / 15
61.8% KP
35,200
26.9% share
14,062g
232 CS · 8.3/m
Dezton#00000
Syndra · Mid
10 / 7 / 7
50% KP
28,773
22% share
14,214g
216 CS · 7.8/m
xiaolongxia#3223
Senna · ADC
6 / 6 / 16
64.7% KP
26,240
20.1% share
12,256g
152 CS · 5.5/m
BONJOUR L AMI#happy
Sett · Support
1 / 13 / 15
47.1% KP
15,383
11.8% share
7,963g
42 CS · 1.5/m
Red side
Defeatstarlight#ender
Darius · Top
8 / 8 / 1
25.7% KP
21,424
19.8% share
12,681g
232 CS · 8.3/m
Wakuwa#Wak
Skarner · Jungle
2 / 7 / 9
31.4% KP
14,812
13.7% share
10,027g
194 CS · 7/m
Mαster Oogwαy#EUW
Viktor · Mid
6 / 5 / 6
34.3% KP
27,956
25.8% share
12,867g
269 CS · 9.7/m
IcyRick#EUW
Jinx · ADC
7 / 7 / 12
54.3% KP
21,790
20.1% share
11,626g
183 CS · 6.6/m
MartHR1#EUW
Pyke · Support
12 / 7 / 9
60% KP
22,355
20.6% share
11,317g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
