Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 143 days ago
7 / 2 / 9
K / D / A
44.4%
Kill participation
1,034.3
Damage / min
16,310g
633 gold / min
12
6 placed · 2 cleared
283
11 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatenuma elish#L L
Malphite · Top
0 / 7 / 3
27.3% KP
8,113
12.8% share
6,498g
116 CS · 4.5/m
Beerus#Solo
Shyvana · Jungle
3 / 9 / 3
54.5% KP
19,112
30.2% share
10,148g
200 CS · 7.8/m
TWTV LIMITTESTER#FR33K
Irelia · Mid
5 / 8 / 1
54.5% KP
18,744
29.7% share
11,683g
254 CS · 9.9/m
Napoleon#IMP
Jinx · ADC
3 / 6 / 0
27.3% KP
9,774
15.5% share
12,803g
228 CS · 8.8/m
peanut#LEC
Lulu · Support
0 / 6 / 6
54.5% KP
7,469
11.8% share
6,674g
27 CS · 1/m
Red side
VictoryRendezvous#AURI
Aurora · Top
11 / 1 / 8
52.8% KP
27,176
27.8% share
12,497g
214 CS · 8.3/m
douyin丶小超梦#777
Skarner · Jungle
10 / 1 / 13
63.9% KP
18,314
18.7% share
13,865g
187 CS · 7.3/m
Krokante Fapsok#8181
Xerath · Mid
5 / 5 / 12
47.2% KP
17,713
18.1% share
11,623g
184 CS · 7.1/m
Mαster Oogwαy#EUW
Yunara · ADC
7 / 2 / 9
44.4% KP
26,650
27.3% share
16,310g
283 CS · 11/m
Antho#Supp
Sona · Support
3 / 2 / 13
44.4% KP
7,936
8.1% share
8,751g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
