Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 143 days ago
4 / 6 / 10
K / D / A
41.2%
Kill participation
907.2
Damage / min
16,137g
525.3 gold / min
28
7 placed · 8 cleared
267
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEmpath#meds
Riven · Top
3 / 11 / 3
26.1% KP
20,236
15.8% share
10,775g
214 CS · 7/m
peaceful Raven#RF7
Wukong · Jungle
1 / 5 / 9
43.5% KP
17,268
13.5% share
10,541g
189 CS · 6.2/m
YoiYoimashe#GEN
Aurora · Mid
5 / 5 / 2
30.4% KP
23,028
18% share
12,155g
240 CS · 7.8/m
Vaden#EUW12
Karthus · ADC
13 / 9 / 3
69.6% KP
55,262
43.1% share
17,125g
292 CS · 9.5/m
Antho#Supp
Sona · Support
1 / 4 / 14
65.2% KP
12,493
9.7% share
8,485g
20 CS · 0.7/m
Red side
VictoryLilithwHa#EUW
Zoe · Top
7 / 5 / 7
41.2% KP
29,516
26% share
12,063g
220 CS · 7.2/m
IWILLMAKEIT#EUWXD
Bel'Veth · Jungle
14 / 2 / 4
52.9% KP
20,935
18.4% share
19,095g
299 CS · 9.7/m
TWTV LIMITTESTER#FR33K
Qiyana · Mid
6 / 6 / 7
38.2% KP
22,758
20.1% share
12,816g
189 CS · 6.2/m
Mαster Oogwαy#EUW
Zeri · ADC
4 / 6 / 10
41.2% KP
27,865
24.6% share
16,137g
267 CS · 8.7/m
peanut#LEC
Tahm Kench · Support
3 / 4 / 13
47.1% KP
12,398
10.9% share
10,037g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
