Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 141 days ago
1 / 9 / 7
K / D / A
30.8%
Kill participation
682.3
Damage / min
10,608g
445.4 gold / min
19
8 placed · 3 cleared
202
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNot ZeroOo#EUW
Dr. Mundo · Top
3 / 7 / 2
13.2% KP
21,411
21.8% share
9,824g
156 CS · 6.6/m
Lüsches#12314
Naafiri · Jungle
8 / 5 / 5
34.2% KP
12,215
12.4% share
10,935g
170 CS · 7.1/m
HexBlue#皇家的
Sylas · Mid
11 / 3 / 8
50% KP
28,878
29.3% share
13,427g
210 CS · 8.8/m
SLENDOOOO#DAC
Draven · ADC
11 / 5 / 8
50% KP
23,861
24.2% share
17,227g
224 CS · 9.4/m
LiL TommyG#EUW
Bard · Support
5 / 6 / 22
71.1% KP
12,041
12.2% share
10,315g
16 CS · 0.7/m
Red side
Defeatshotgunangel#coda
Irelia · Top
8 / 5 / 4
46.2% KP
34,864
35.9% share
12,185g
216 CS · 9.1/m
6 x 7 ニ 67#6767
Cho'Gath · Jungle
2 / 7 / 5
26.9% KP
10,679
11% share
8,944g
155 CS · 6.5/m
Theocacs#EUW
Orianna · Mid
9 / 7 / 4
50% KP
23,196
23.9% share
11,395g
174 CS · 7.3/m
Mαster Oogwαy#EUW
Yunara · ADC
1 / 9 / 7
30.8% KP
16,250
16.7% share
10,608g
202 CS · 8.5/m
ælexy#TTV
Seraphine · Support
6 / 10 / 7
50% KP
12,256
12.6% share
8,654g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
