Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 140 days ago
8 / 2 / 6
K / D / A
53.8%
Kill participation
1,339.9
Damage / min
19,197g
610.1 gold / min
23
9 placed · 5 cleared
354
11.3 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqweasdx#EUW
Jayce · Top
8 / 5 / 4
46.2% KP
31,669
23.8% share
14,960g
268 CS · 8.5/m
Ana de Armas#Akame
Lee Sin · Jungle
5 / 4 / 9
53.8% KP
24,794
18.7% share
14,001g
253 CS · 8/m
Kupiec Korzenny#Nugi
Twisted Fate · Mid
4 / 2 / 12
61.5% KP
27,033
20.4% share
15,126g
226 CS · 7.2/m
Mαster Oogwαy#EUW
Yunara · ADC
8 / 2 / 6
53.8% KP
42,163
31.7% share
19,197g
354 CS · 11.3/m
Denner#187
Lulu · Support
1 / 3 / 16
65.4% KP
7,174
5.4% share
9,452g
17 CS · 0.5/m
Red side
DefeatMelondog Enjoyer#EUW
Pantheon · Top
7 / 8 / 5
75% KP
27,730
24.6% share
11,263g
188 CS · 6/m
Hey You#11111
Xin Zhao · Jungle
3 / 8 / 10
81.3% KP
24,478
21.7% share
12,451g
207 CS · 6.6/m
Ahsokaa#EUW
Zyra · Mid
2 / 1 / 6
50% KP
36,043
31.9% share
11,986g
279 CS · 8.9/m
SnomBoss#Crime
Ezreal · ADC
2 / 8 / 4
37.5% KP
15,923
14.1% share
11,954g
239 CS · 7.6/m
Akylas Ferto#KEK
Sona · Support
2 / 1 / 9
68.8% KP
8,776
7.8% share
8,871g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
