Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 139 days ago
1 / 4 / 15
K / D / A
53.3%
Kill participation
334.4
Damage / min
8,002g
328.4 gold / min
53
25 placed · 3 cleared
22
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIntAcc999#EUW
Ambessa · Top
3 / 2 / 4
41.2% KP
15,976
21% share
10,470g
192 CS · 7.9/m
elramir#3161
Graves · Jungle
7 / 7 / 3
58.8% KP
23,745
31.2% share
12,093g
183 CS · 7.5/m
4zr#99999
Sylas · Mid
4 / 9 / 4
47.1% KP
17,905
23.5% share
9,359g
162 CS · 6.6/m
ZiLEAN FREAK#YXY
Zilean · ADC
1 / 5 / 8
52.9% KP
8,611
11.3% share
8,792g
166 CS · 6.8/m
TOG Woldjo#Yuri
Elise · Support
2 / 7 / 12
82.4% KP
9,800
12.9% share
7,702g
23 CS · 0.9/m
Red side
Victorytwtv laabuk#0124
Orianna · Top
2 / 3 / 6
26.7% KP
15,600
16.3% share
9,776g
226 CS · 9.3/m
Szustki#666
Nunu & Willump · Jungle
12 / 1 / 10
73.3% KP
22,247
23.3% share
13,779g
200 CS · 8.2/m
twitch raiko#KATA
Katarina · Mid
8 / 5 / 4
40% KP
23,356
24.5% share
11,894g
198 CS · 8.1/m
XiJinpingOpenUp#3131
Lucian · ADC
7 / 5 / 9
53.3% KP
26,154
27.4% share
13,957g
231 CS · 9.5/m
Mαster Oogwαy#EUW
Nami · Support
1 / 4 / 15
53.3% KP
8,149
8.5% share
8,002g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
