Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 139 days ago
12 / 4 / 7
K / D / A
51.4%
Kill participation
1,338.6
Damage / min
25,329g
657.6 gold / min
40
13 placed · 7 cleared
417
10.8 CS / min
Objective control
4
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGo Ha Go Ha#EUW
Ambessa · Top
5 / 10 / 7
32.4% KP
33,048
19.9% share
15,414g
273 CS · 7.1/m
BasheLallish#MOB
Sylas · Jungle
7 / 10 / 18
67.6% KP
24,749
14.9% share
17,092g
231 CS · 6/m
Stone on 6#NRS
Cassiopeia · Mid
10 / 7 / 13
62.2% KP
45,583
27.4% share
18,860g
313 CS · 8.1/m
Mαster Oogwαy#EUW
Yunara · ADC
12 / 4 / 7
51.4% KP
51,558
31% share
25,329g
417 CS · 10.8/m
Yonna#000
Pyke · Support
3 / 8 / 10
35.1% KP
11,271
6.8% share
11,192g
33 CS · 0.9/m
Red side
DefeatTwTv Rasadurai#TTV
Jax · Top
6 / 6 / 13
48.7% KP
36,258
20.3% share
14,048g
238 CS · 6.2/m
Itachimc#LRAT
Jarvan IV · Jungle
8 / 8 / 21
74.4% KP
34,873
19.5% share
17,460g
211 CS · 5.5/m
shine n peace#2019
Ryze · Mid
7 / 9 / 16
59% KP
34,120
19.1% share
15,495g
287 CS · 7.5/m
VioletRaven#0807
Caitlyn · ADC
12 / 8 / 12
61.5% KP
44,050
24.7% share
22,224g
343 CS · 8.9/m
PΥKE#EUW
Neeko · Support
6 / 6 / 22
71.8% KP
29,371
16.4% share
14,062g
96 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
