Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 139 days ago
9 / 7 / 6
K / D / A
60%
Kill participation
1,138.3
Damage / min
14,948g
530.7 gold / min
20
8 placed · 5 cleared
222
7.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatдрали#드랄리
Sion · Top
1 / 9 / 10
44% KP
23,663
17.9% share
9,353g
166 CS · 5.9/m
ismααα#EUW
Hecarim · Jungle
5 / 6 / 10
60% KP
25,156
19.1% share
12,242g
178 CS · 6.3/m
Looki#KCBS
Smolder · Mid
8 / 6 / 7
60% KP
40,810
30.9% share
11,804g
203 CS · 7.2/m
Mαster Oogwαy#EUW
Yunara · ADC
9 / 7 / 6
60% KP
32,061
24.3% share
14,948g
222 CS · 7.9/m
Xixauxas#POLLO
Braum · Support
2 / 8 / 21
92% KP
10,205
7.7% share
8,680g
12 CS · 0.4/m
Red side
Victoryxhtao#3100
Aatrox · Top
5 / 6 / 10
41.7% KP
35,516
23.9% share
11,869g
193 CS · 6.9/m
Yukino7#cat
Naafiri · Jungle
10 / 4 / 13
63.9% KP
33,472
22.6% share
14,671g
229 CS · 8.1/m
113#Kurii
Irelia · Mid
5 / 7 / 6
30.6% KP
18,927
12.8% share
14,001g
295 CS · 10.5/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
13 / 3 / 12
69.4% KP
47,746
32.2% share
16,097g
220 CS · 7.8/m
electricshoe#SUPP
Nautilus · Support
3 / 5 / 16
52.8% KP
12,650
8.5% share
8,682g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
