Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 138 days ago
6 / 6 / 2
K / D / A
66.7%
Kill participation
1,019.3
Damage / min
14,987g
531.5 gold / min
28
8 placed · 5 cleared
263
9.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsw33t0fd34th#No1
Camille · Top
0 / 6 / 1
8.3% KP
14,378
16.5% share
8,409g
188 CS · 6.7/m
Ana de Armas#Akame
Malphite · Jungle
3 / 3 / 6
75% KP
17,219
19.7% share
11,491g
217 CS · 7.7/m
TwitchTVxKenzuke#EUW
Sylas · Mid
1 / 10 / 1
16.7% KP
16,093
18.4% share
7,799g
160 CS · 5.7/m
Mαster Oogwαy#EUW
Yunara · ADC
6 / 6 / 2
66.7% KP
28,744
32.9% share
14,987g
263 CS · 9.3/m
Remigiusz#EUW
Lulu · Support
2 / 3 / 7
75% KP
10,845
12.4% share
7,902g
30 CS · 1.1/m
Red side
Victoryshotgunangel#coda
Aatrox · Top
7 / 2 / 4
39.3% KP
24,978
24% share
12,606g
239 CS · 8.5/m
TOG Woldjo#Yuri
Jayce · Jungle
5 / 2 / 4
32.1% KP
13,502
13% share
13,904g
240 CS · 8.5/m
Lagolinas#0000
K'Sante · Mid
7 / 2 / 10
60.7% KP
29,771
28.6% share
11,722g
208 CS · 7.4/m
Husum#EUW
Swain · ADC
7 / 4 / 9
57.1% KP
26,252
25.2% share
14,323g
250 CS · 8.9/m
Garfield#liz
Nautilus · Support
2 / 2 / 13
53.6% KP
9,679
9.3% share
8,299g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
