Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 137 days ago
1 / 7 / 20
K / D / A
46.7%
Kill participation
309.1
Damage / min
11,544g
290.8 gold / min
146
59 placed · 19 cleared
54
1.4 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJuudid Ahju#8888
Kog'Maw · Top
9 / 11 / 13
48.9% KP
56,759
29.5% share
20,760g
281 CS · 7.1/m
Mercury#LAKEN
Kayn · Jungle
21 / 8 / 10
68.9% KP
56,519
29.4% share
23,414g
298 CS · 7.5/m
BrokenSMOKE#EUW
Annie · Mid
9 / 8 / 11
44.4% KP
34,158
17.7% share
16,313g
267 CS · 6.7/m
FUN k3y#EUW
Zeri · ADC
5 / 9 / 11
35.6% KP
32,774
17% share
18,182g
371 CS · 9.3/m
Mαster Oogwαy#EUW
Nautilus · Support
1 / 7 / 20
46.7% KP
12,272
6.4% share
11,544g
54 CS · 1.4/m
Red side
Victorynika#frog
Ambessa · Top
12 / 9 / 9
48.8% KP
48,865
26.5% share
19,668g
290 CS · 7.3/m
hotel california#333
Rengar · Jungle
13 / 13 / 4
39.5% KP
35,536
19.2% share
19,191g
264 CS · 6.6/m
Tykoul#EUW
Hwei · Mid
8 / 8 / 16
55.8% KP
44,473
24.1% share
16,507g
286 CS · 7.2/m
KC NEXT ADKING#EUW
Sivir · ADC
10 / 7 / 16
60.5% KP
45,528
24.6% share
25,740g
434 CS · 10.9/m
Left Hand#korea
Rakan · Support
0 / 8 / 29
67.4% KP
10,317
5.6% share
11,386g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
