Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 137 days ago
7 / 2 / 6
K / D / A
68.4%
Kill participation
1,101.5
Damage / min
14,375g
502.9 gold / min
15
6 placed · 5 cleared
244
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFutureNostalgia#GRE
K'Sante · Top
3 / 6 / 8
57.9% KP
19,129
21.1% share
9,775g
190 CS · 6.6/m
charlomagico#TEEMO
Quinn · Jungle
7 / 7 / 4
57.9% KP
21,434
23.6% share
12,922g
168 CS · 5.9/m
reset4Kat#Kat
Katarina · Mid
2 / 7 / 3
26.3% KP
13,031
14.4% share
9,188g
203 CS · 7.1/m
Mαster Oogwαy#EUW
Senna · ADC
7 / 2 / 6
68.4% KP
31,485
34.7% share
14,375g
244 CS · 8.5/m
paolocannone#222
Sona · Support
0 / 3 / 11
57.9% KP
5,592
6.2% share
7,314g
22 CS · 0.8/m
Red side
Victorycold streak#NOX
Irelia · Top
6 / 6 / 6
48% KP
23,614
20.3% share
15,314g
291 CS · 10.2/m
Malevolence#HAZE
Karthus · Jungle
8 / 5 / 12
80% KP
43,733
37.6% share
15,550g
297 CS · 10.4/m
mike tyzoune#IRON
Wukong · Mid
4 / 5 / 4
32% KP
20,337
17.5% share
10,760g
183 CS · 6.4/m
nika#frog
Lucian · ADC
6 / 3 / 4
40% KP
23,033
19.8% share
13,133g
220 CS · 7.7/m
i will engage#aura
Milio · Support
1 / 0 / 16
68% KP
5,626
4.8% share
8,541g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
