Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 137 days ago
9 / 2 / 10
K / D / A
67.9%
Kill participation
1,770.9
Damage / min
17,532g
555.1 gold / min
24
8 placed · 6 cleared
246
7.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTrès nul est con#Golem
Sion · Top
4 / 3 / 4
32% KP
20,601
15.9% share
14,694g
290 CS · 9.2/m
Malevolence#HAZE
Karthus · Jungle
6 / 6 / 10
64% KP
37,111
28.6% share
14,639g
304 CS · 9.6/m
twitch raiko#KATA
Katarina · Mid
10 / 7 / 5
60% KP
34,621
26.7% share
13,332g
233 CS · 7.4/m
I create it anew#DSTRY
Lucian · ADC
3 / 6 / 9
48% KP
20,199
15.6% share
12,246g
223 CS · 7.1/m
Qnoxs#17165
Sona · Support
2 / 6 / 16
72% KP
17,238
13.3% share
8,681g
22 CS · 0.7/m
Red side
VictoryWakuwa#Wak
Skarner · Top
6 / 6 / 6
42.9% KP
24,568
18.5% share
14,237g
245 CS · 7.8/m
reksai kitten#enjoy
Malphite · Jungle
3 / 8 / 11
50% KP
12,511
9.4% share
11,234g
155 CS · 4.9/m
twtv laabuk#0124
Anivia · Mid
9 / 3 / 8
60.7% KP
30,031
22.6% share
14,834g
273 CS · 8.6/m
Mαster Oogwαy#EUW
Senna · ADC
9 / 2 / 10
67.9% KP
55,931
42% share
17,532g
246 CS · 7.8/m
NOT OVER#MUTED
Nautilus · Support
1 / 6 / 16
60.7% KP
10,061
7.6% share
8,944g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
