Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 137 days ago
4 / 9 / 4
K / D / A
47.1%
Kill participation
723.1
Damage / min
12,960g
415.2 gold / min
32
6 placed · 5 cleared
227
7.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Jayce · Top
10 / 6 / 7
48.6% KP
42,704
29.4% share
14,218g
239 CS · 7.7/m
Mirrai#025
Naafiri · Jungle
12 / 2 / 7
54.3% KP
18,728
12.9% share
14,659g
234 CS · 7.5/m
Urošević#SRB
Sylas · Mid
7 / 3 / 11
51.4% KP
39,372
27.1% share
13,947g
255 CS · 8.2/m
Vegan Veigar#Grass
Seraphine · ADC
5 / 3 / 18
65.7% KP
35,342
24.3% share
15,748g
299 CS · 9.6/m
Lyrokun#EUW
Rell · Support
1 / 4 / 22
65.7% KP
9,033
6.2% share
9,742g
22 CS · 0.7/m
Red side
DefeatZueb#EUW
Aatrox · Top
3 / 10 / 3
35.3% KP
13,249
13% share
10,979g
220 CS · 7/m
Mαster Oogwαy#EUW
Xin Zhao · Jungle
4 / 9 / 4
47.1% KP
22,574
22.2% share
12,960g
227 CS · 7.3/m
Neczo#20765
Viktor · Mid
4 / 3 / 6
58.8% KP
34,154
33.5% share
13,427g
293 CS · 9.4/m
Starboy#KY10
Senna · ADC
6 / 4 / 5
64.7% KP
23,196
22.8% share
14,725g
272 CS · 8.7/m
sootrebor#minia
Alistar · Support
0 / 10 / 11
64.7% KP
8,646
8.5% share
8,105g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
