Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 133 days ago
11 / 1 / 4
K / D / A
57.7%
Kill participation
1,002.3
Damage / min
17,564g
637.1 gold / min
26
9 placed · 7 cleared
319
11.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv RamyAura#21104
Teemo · Top
4 / 6 / 2
28.6% KP
27,275
32.5% share
10,973g
222 CS · 8.1/m
TégéSteakHaché#2409
Taliyah · Jungle
8 / 5 / 3
52.4% KP
19,205
22.9% share
13,230g
232 CS · 8.4/m
Phoaz#VIP
Irelia · Mid
6 / 10 / 3
42.9% KP
14,995
17.9% share
11,710g
187 CS · 6.8/m
avarice61#51483
Aphelios · ADC
2 / 4 / 1
14.3% KP
16,746
19.9% share
11,804g
262 CS · 9.5/m
Algos#111
Thresh · Support
1 / 1 / 8
42.9% KP
5,725
6.8% share
7,745g
29 CS · 1.1/m
Red side
Victoryxhtao#3100
Renekton · Top
2 / 5 / 3
19.2% KP
7,255
8.6% share
10,782g
219 CS · 7.9/m
HisEyesofmine#above
Qiyana · Jungle
6 / 5 / 6
46.2% KP
15,616
18.6% share
12,174g
181 CS · 6.6/m
Kryzik#EUW
Ahri · Mid
4 / 7 / 10
53.8% KP
26,296
31.3% share
11,774g
193 CS · 7/m
Mαster Oogwαy#EUW
Yunara · ADC
11 / 1 / 4
57.7% KP
27,629
32.9% share
17,564g
319 CS · 11.6/m
Carlos Prates#1096
Janna · Support
3 / 3 / 15
69.2% KP
7,240
8.6% share
9,223g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
