Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 132 days ago
9 / 6 / 4
K / D / A
43.3%
Kill participation
894.6
Damage / min
18,979g
519.5 gold / min
43
13 placed · 12 cleared
365
10 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatiwanan#7596
Naafiri · Top
13 / 7 / 3
53.3% KP
39,839
28.7% share
16,205g
274 CS · 7.5/m
PΛRΛBΞLLUM#LENS
Sejuani · Jungle
5 / 7 / 15
66.7% KP
20,961
15.1% share
14,832g
223 CS · 6.1/m
bro#han
Viktor · Mid
2 / 8 / 8
33.3% KP
26,499
19.1% share
12,267g
273 CS · 7.5/m
Mαster Oogwαy#EUW
Yunara · ADC
9 / 6 / 4
43.3% KP
32,684
23.6% share
18,979g
365 CS · 10/m
Dekap#EUW
Senna · Support
1 / 12 / 20
70% KP
18,629
13.4% share
10,898g
52 CS · 1.4/m
Red side
VictoryBarsas#BRAND
Brand · Top
3 / 9 / 12
37.5% KP
25,091
16.3% share
13,230g
239 CS · 6.5/m
TryhardEkko#TWTV
Viego · Jungle
15 / 3 / 7
55% KP
40,424
26.3% share
20,208g
276 CS · 7.6/m
twtv CruncyWM#WHITE
Sylas · Mid
12 / 3 / 12
60% KP
27,513
17.9% share
16,469g
227 CS · 6.2/m
Garfield#liz
Varus · ADC
8 / 4 / 19
67.5% KP
39,446
25.7% share
21,136g
307 CS · 8.4/m
ROSS Smarty#smt
Camille · Support
2 / 11 / 16
45% KP
21,027
13.7% share
10,897g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
