Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 126 days ago
1 / 11 / 15
K / D / A
36.4%
Kill participation
211.5
Damage / min
8,719g
290.6 gold / min
86
39 placed · 3 cleared
41
1.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFREE BET#250
Bel'Veth · Top
5 / 7 / 20
56.8% KP
28,000
19.1% share
13,996g
200 CS · 6.7/m
nunu#6豹女
Nidalee · Jungle
24 / 4 / 14
86.4% KP
57,094
38.9% share
19,671g
205 CS · 6.8/m
sabo#0 0 0
Cassiopeia · Mid
7 / 8 / 14
47.7% KP
29,327
20% share
13,092g
180 CS · 6/m
nqiowpjnsdajkpng#123
Kai'Sa · ADC
7 / 6 / 7
31.8% KP
25,859
17.6% share
13,928g
212 CS · 7.1/m
Mαster Oogwαy#EUW
Alistar · Support
1 / 11 / 15
36.4% KP
6,345
4.3% share
8,719g
41 CS · 1.4/m
Red side
DefeatTate McRae#Diva
Vladimir · Top
4 / 6 / 10
38.9% KP
30,606
18.6% share
12,869g
236 CS · 7.9/m
lifetime#zoer
Graves · Jungle
4 / 12 / 16
55.6% KP
24,609
14.9% share
12,240g
183 CS · 6.1/m
Sn4jp3r#EUW
Aurora · Mid
13 / 13 / 9
61.1% KP
41,359
25.1% share
12,295g
153 CS · 5.1/m
Sumerei#EUW
Zeri · ADC
14 / 4 / 10
66.7% KP
57,581
34.9% share
18,404g
318 CS · 10.6/m
Chill1000#larry
Braum · Support
1 / 9 / 20
58.3% KP
10,755
6.5% share
8,207g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
