Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 120 days ago
9 / 5 / 7
K / D / A
42.1%
Kill participation
879.8
Damage / min
18,311g
629.6 gold / min
30
11 placed · 7 cleared
299
10.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysebepsiz#FnR
Jayce · Top
7 / 5 / 9
42.1% KP
37,944
27.7% share
14,317g
255 CS · 8.8/m
Kiki#MATES
Naafiri · Jungle
13 / 1 / 12
65.8% KP
33,998
24.9% share
16,292g
221 CS · 7.6/m
Dongfang Yuechu#Dao
LeBlanc · Mid
8 / 5 / 9
44.7% KP
29,068
21.2% share
12,576g
193 CS · 6.6/m
Mαster Oogwαy#EUW
Yunara · ADC
9 / 5 / 7
42.1% KP
25,587
18.7% share
18,311g
299 CS · 10.3/m
Suffering awaits#bsas
Blitzcrank · Support
1 / 5 / 20
55.3% KP
10,202
7.5% share
9,055g
25 CS · 0.9/m
Red side
DefeatShieda Saeeun1#KAYN
Lee Sin · Top
6 / 7 / 4
47.6% KP
21,717
24.4% share
12,507g
238 CS · 8.2/m
TOG Woldjo#Yuri
Jarvan IV · Jungle
4 / 7 / 9
61.9% KP
16,257
18.2% share
12,916g
189 CS · 6.5/m
scenario#HH是么1
Anivia · Mid
5 / 10 / 2
33.3% KP
23,747
26.6% share
12,003g
237 CS · 8.1/m
vrika janthia#GOATS
Ashe · ADC
3 / 9 / 5
38.1% KP
17,003
19.1% share
11,865g
248 CS · 8.5/m
Tockimo#freak
Seraphine · Support
3 / 5 / 9
57.1% KP
10,391
11.7% share
8,755g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
