Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 119 days ago
6 / 5 / 1
K / D / A
43.8%
Kill participation
774.8
Damage / min
10,145g
464.3 gold / min
24
6 placed · 6 cleared
213
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfight fight#fight
Anivia · Top
4 / 2 / 3
43.8% KP
16,301
28.9% share
8,671g
177 CS · 8.1/m
Corvo Attano#11111
Wukong · Jungle
2 / 4 / 5
43.8% KP
8,537
15.1% share
7,823g
146 CS · 6.7/m
AŞKIM ÇOK PARDON#ONE
Jax · Mid
3 / 3 / 5
50% KP
8,859
15.7% share
7,665g
142 CS · 6.5/m
Mαster Oogwαy#EUW
Kalista · ADC
6 / 5 / 1
43.8% KP
16,929
30% share
10,145g
213 CS · 9.7/m
Chill1000#larry
Nautilus · Support
1 / 5 / 7
50% KP
5,826
10.3% share
6,274g
17 CS · 0.8/m
Red side
Victory5 KILO PITTIK#EUWW
Aatrox · Top
0 / 7 / 0
0% KP
7,524
10.8% share
8,186g
202 CS · 9.2/m
Agurin#DND
Kha'Zix · Jungle
4 / 4 / 11
78.9% KP
18,667
26.8% share
9,825g
182 CS · 8.3/m
Très nul est con#Golem
Aurora · Mid
9 / 0 / 7
84.2% KP
21,726
31.2% share
10,700g
194 CS · 8.9/m
EL DIABLO#YEN
Senna · ADC
4 / 1 / 14
94.7% KP
16,787
24.1% share
11,060g
170 CS · 7.8/m
fancy tears#ssx
Taric · Support
2 / 4 / 12
73.7% KP
4,915
7.1% share
6,587g
40 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
