Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 118 days ago
5 / 2 / 7
K / D / A
48%
Kill participation
685.4
Damage / min
12,750g
534.2 gold / min
18
9 placed · 0 cleared
236
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatl Sommoz l#EUW
Jax · Top
2 / 7 / 1
21.4% KP
16,395
28.2% share
8,674g
201 CS · 8.4/m
scythe#00111
Skarner · Jungle
3 / 7 / 7
71.4% KP
11,566
19.9% share
8,224g
108 CS · 4.5/m
clarkkent#Glass
Mel · Mid
6 / 4 / 0
42.9% KP
17,505
30.1% share
10,432g
223 CS · 9.3/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
3 / 3 / 1
28.6% KP
7,019
12.1% share
9,211g
186 CS · 7.8/m
grisha turbina#ADHD
Seraphine · Support
0 / 4 / 5
35.7% KP
5,609
9.7% share
5,828g
23 CS · 1/m
Red side
VictoryMαster Oogwαy#EUW
Sion · Top
5 / 2 / 7
48% KP
16,358
19.1% share
12,750g
236 CS · 9.9/m
Puff#2026
Kindred · Jungle
12 / 1 / 3
60% KP
21,872
25.5% share
14,362g
249 CS · 10.4/m
oG4CkQqgNCl8VwOk#EUW
Zoe · Mid
2 / 2 / 11
52% KP
22,252
26% share
10,401g
188 CS · 7.9/m
YKZA#ROYAL
Draven · ADC
4 / 4 / 4
32% KP
13,389
15.6% share
11,707g
174 CS · 7.3/m
Go Roam#EUW
Lux · Support
2 / 5 / 8
40% KP
11,821
13.8% share
7,446g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
