Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 118 days ago
6 / 4 / 5
K / D / A
73.3%
Kill participation
952.3
Damage / min
13,474g
564.2 gold / min
16
7 placed · 3 cleared
239
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatnAfEkWAlfred#EUW
Poppy · Top
1 / 8 / 3
26.7% KP
9,856
16.6% share
8,098g
173 CS · 7.2/m
NotOtakuu#RAWR
Briar · Jungle
6 / 6 / 2
53.3% KP
13,807
23.3% share
10,752g
161 CS · 6.7/m
Taker#IIIII
Twisted Fate · Mid
0 / 5 / 5
33.3% KP
7,114
12% share
8,689g
167 CS · 7/m
Mαster Oogwαy#EUW
Kai'Sa · ADC
6 / 4 / 5
73.3% KP
22,745
38.4% share
13,474g
239 CS · 10/m
Dеlеtеd#Meow
Nautilus · Support
2 / 5 / 9
73.3% KP
5,725
9.7% share
6,742g
21 CS · 0.9/m
Red side
VictoryHyperion#0200
Yone · Top
10 / 0 / 5
53.6% KP
26,220
31.9% share
13,286g
238 CS · 10/m
ReusLife#EUW
Kha'Zix · Jungle
8 / 3 / 7
53.6% KP
14,850
18.1% share
13,316g
210 CS · 8.8/m
Pepek Bol#EUW
Ahri · Mid
4 / 2 / 10
50% KP
16,988
20.7% share
9,883g
195 CS · 8.2/m
Drowning#BANK
Ashe · ADC
6 / 4 / 12
64.3% KP
18,321
22.3% share
12,722g
199 CS · 8.3/m
Sprinklern#owo
Braum · Support
0 / 6 / 19
67.9% KP
5,709
7% share
7,005g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
