Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 117 days ago
3 / 4 / 3
K / D / A
40%
Kill participation
564.5
Damage / min
10,997g
437.3 gold / min
16
7 placed · 3 cleared
199
7.9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoda#win
Shen · Top
5 / 6 / 2
46.7% KP
18,245
22.2% share
9,426g
190 CS · 7.6/m
Deni Avdija#EUWW
Graves · Jungle
1 / 4 / 7
53.3% KP
15,344
18.7% share
9,932g
206 CS · 8.2/m
PLOW KerZes#EUW
Ahri · Mid
6 / 4 / 4
66.7% KP
28,033
34.1% share
10,971g
211 CS · 8.4/m
Mαster Oogwαy#EUW
Senna · ADC
3 / 4 / 3
40% KP
14,198
17.3% share
10,997g
199 CS · 7.9/m
YellowStar#Coli
Rell · Support
0 / 8 / 6
40% KP
6,341
7.7% share
5,711g
19 CS · 0.8/m
Red side
VictoryThelordmardigo#EUW
Illaoi · Top
5 / 3 / 6
42.3% KP
28,352
30.2% share
11,924g
252 CS · 10/m
TWTV DETDERT#12MAJ
Sylas · Jungle
10 / 2 / 8
69.2% KP
22,231
23.7% share
13,729g
188 CS · 7.5/m
DesperateNasus#TWTV
Kayle · Mid
5 / 4 / 4
34.6% KP
13,261
14.1% share
11,346g
247 CS · 9.8/m
Abner#EUW0
Ezreal · ADC
5 / 2 / 8
50% KP
24,326
25.9% share
13,020g
234 CS · 9.3/m
Relative#00002
Nautilus · Support
1 / 4 / 17
69.2% KP
5,720
6.1% share
7,775g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
