Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 117 days ago
12 / 5 / 5
K / D / A
77.3%
Kill participation
1,018
Damage / min
18,420g
634.4 gold / min
22
8 placed · 4 cleared
268
9.2 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstar zall#twtv
Veigar · Top
0 / 9 / 1
4.5% KP
10,834
11.1% share
7,795g
170 CS · 5.9/m
lasttime#361
Zac · Jungle
5 / 5 / 9
63.6% KP
16,479
16.9% share
12,899g
219 CS · 7.5/m
Barsas#BRAND
Brand · Mid
4 / 9 / 5
40.9% KP
25,112
25.7% share
10,389g
209 CS · 7.2/m
Mαster Oogwαy#EUW
Kai'Sa · ADC
12 / 5 / 5
77.3% KP
29,557
30.3% share
18,420g
268 CS · 9.2/m
Rendezvous#AURI
Pantheon · Support
1 / 11 / 13
63.6% KP
15,650
16% share
8,663g
36 CS · 1.2/m
Red side
VictoryGluttony#Wrath
Aatrox · Top
8 / 5 / 9
43.6% KP
31,739
20.6% share
13,186g
226 CS · 7.8/m
Corvo Attano#11111
Kha'Zix · Jungle
7 / 3 / 5
30.8% KP
22,524
14.6% share
13,154g
243 CS · 8.4/m
Simpli#000
Aurora · Mid
12 / 3 / 12
61.5% KP
47,364
30.8% share
15,416g
240 CS · 8.3/m
ESCIK#EU1
Jhin · ADC
12 / 4 / 10
56.4% KP
42,967
27.9% share
14,892g
242 CS · 8.3/m
22 1 12 9 1 14 2#val
Leona · Support
0 / 7 / 22
56.4% KP
9,200
6% share
8,028g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
