Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 117 days ago
11 / 3 / 12
K / D / A
60.5%
Kill participation
1,326.8
Damage / min
20,572g
661.8 gold / min
33
8 placed · 9 cleared
341
11 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoeli#doss
K'Sante · Top
7 / 5 / 5
40% KP
24,951
18.1% share
12,360g
238 CS · 7.7/m
zudo#guri
Talon · Jungle
6 / 5 / 11
56.7% KP
28,545
20.8% share
14,631g
258 CS · 8.3/m
Adapt to me#123
Locke · Mid
11 / 10 / 3
46.7% KP
36,618
26.6% share
14,943g
239 CS · 7.7/m
Kakarot#EU1
Ashe · ADC
3 / 8 / 13
53.3% KP
22,039
16% share
12,562g
203 CS · 6.5/m
Agurin#DND
Elise · Support
3 / 10 / 12
50% KP
25,398
18.5% share
10,148g
54 CS · 1.7/m
Red side
VictoryGetgreen#EUW
Sion · Top
2 / 10 / 11
34.2% KP
19,750
16.2% share
10,823g
189 CS · 6.1/m
BanaBeer#EUW2
Sylas · Jungle
13 / 5 / 5
47.4% KP
19,891
16.4% share
16,235g
206 CS · 6.6/m
Javier#RITO
Zoe · Mid
11 / 9 / 14
65.8% KP
32,563
26.8% share
13,020g
205 CS · 6.6/m
Mαster Oogwαy#EUW
Yunara · ADC
11 / 3 / 12
60.5% KP
41,240
33.9% share
20,572g
341 CS · 11/m
twtv laabuk#0124
Lulu · Support
1 / 3 / 30
81.6% KP
8,205
6.7% share
9,601g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
