Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 116 days ago
10 / 9 / 13
K / D / A
59%
Kill participation
1,442.3
Damage / min
20,776g
573.7 gold / min
16
9 placed · 5 cleared
315
8.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVÍTEJ VE VIET#NAMU
Renekton · Top
6 / 12 / 7
38.2% KP
41,139
22.4% share
14,934g
265 CS · 7.3/m
Snow Eater#EUW
Zaahen · Jungle
11 / 6 / 12
67.6% KP
45,380
24.7% share
18,270g
224 CS · 6.2/m
yebit#haha
Vladimir · Mid
5 / 7 / 10
44.1% KP
35,179
19.1% share
15,127g
311 CS · 8.6/m
Cachou#MISSU
Tristana · ADC
10 / 9 / 6
47.1% KP
45,138
24.6% share
21,037g
329 CS · 9.1/m
FAN D BARBIES#EUW
Seraphine · Support
2 / 6 / 15
50% KP
16,926
9.2% share
10,736g
45 CS · 1.2/m
Red side
DefeatTTV RengoRiven#TTV
Riven · Top
5 / 7 / 5
25.6% KP
25,026
14.7% share
14,432g
283 CS · 7.8/m
Tarilaya#EUW
Lillia · Jungle
3 / 7 / 9
30.8% KP
24,816
14.6% share
13,482g
237 CS · 6.5/m
YLO#影刀灵
Talon · Mid
13 / 3 / 7
51.3% KP
42,110
24.7% share
18,399g
311 CS · 8.6/m
Mαster Oogwαy#EUW
Sivir · ADC
10 / 9 / 13
59% KP
52,234
30.7% share
20,776g
315 CS · 8.7/m
Smietanek#CHOOM
Ekko · Support
8 / 8 / 13
53.8% KP
26,039
15.3% share
12,503g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
