Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 116 days ago
4 / 4 / 10
K / D / A
43.8%
Kill participation
1,126.4
Damage / min
13,986g
524.5 gold / min
17
7 placed · 2 cleared
249
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGlorptrox#glorp
Pantheon · Top
6 / 9 / 6
46.2% KP
18,197
24.1% share
10,611g
174 CS · 6.5/m
LUCADENGA#EUW
Nunu & Willump · Jungle
5 / 6 / 12
65.4% KP
15,079
20% share
11,036g
198 CS · 7.4/m
Tziz#EUW
Tristana · Mid
3 / 5 / 6
34.6% KP
13,047
17.3% share
10,831g
239 CS · 9/m
Noir AGRRRESSIF#NWAR
Vladimir · ADC
8 / 4 / 5
50% KP
13,659
18.1% share
12,274g
218 CS · 8.2/m
Decay0#EUW
Sylas · Support
4 / 8 / 13
65.4% KP
15,555
20.6% share
8,380g
36 CS · 1.3/m
Red side
Victoryqueens gambit#kf2
Irelia · Top
6 / 8 / 8
43.8% KP
21,963
20.3% share
13,036g
232 CS · 8.7/m
In God I Trust#AMEN
Jayce · Jungle
10 / 4 / 13
71.9% KP
20,165
18.7% share
15,479g
224 CS · 8.4/m
thundercløuds#xxx
Ahri · Mid
12 / 2 / 9
65.6% KP
26,720
24.7% share
13,717g
202 CS · 7.6/m
Mαster Oogwαy#EUW
Yunara · ADC
4 / 4 / 10
43.8% KP
30,036
27.8% share
13,986g
249 CS · 9.3/m
Koni#Liebe
Nautilus · Support
0 / 8 / 12
37.5% KP
9,157
8.5% share
7,294g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
