Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 115 days ago
11 / 6 / 14
K / D / A
61%
Kill participation
1,181.7
Damage / min
19,410g
583.8 gold / min
13
9 placed · 2 cleared
272
8.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7L0K1#EUW
Garen · Top
9 / 7 / 6
36.6% KP
24,892
19% share
14,494g
219 CS · 6.6/m
frajgo#rank1
Naafiri · Jungle
13 / 6 / 9
53.7% KP
28,499
21.8% share
17,242g
270 CS · 8.1/m
noobjgl#noob
Ekko · Mid
7 / 8 / 7
34.1% KP
25,845
19.7% share
15,188g
232 CS · 7/m
Mαster Oogwαy#EUW
Jhin · ADC
11 / 6 / 14
61% KP
39,291
30% share
19,410g
272 CS · 8.2/m
Kaizoku#77777
Seraphine · Support
1 / 11 / 21
53.7% KP
12,408
9.5% share
10,859g
47 CS · 1.4/m
Red side
VictoryNova Frickin#Crono
Heimerdinger · Top
14 / 8 / 6
52.6% KP
63,508
39.8% share
17,272g
247 CS · 7.4/m
Taloffy#Apuuu
Talon · Jungle
8 / 7 / 7
39.5% KP
33,624
21.1% share
15,768g
271 CS · 8.2/m
who is remnant#nenad
Irelia · Mid
12 / 8 / 9
55.3% KP
32,689
20.5% share
18,818g
291 CS · 8.8/m
Poro with Cookie#EUW
Ziggs · ADC
4 / 9 / 8
31.6% KP
22,296
14% share
14,772g
264 CS · 7.9/m
Hamudis#JGL
Thresh · Support
0 / 10 / 15
39.5% KP
7,584
4.7% share
8,838g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
