Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 115 days ago
11 / 5 / 8
K / D / A
51.4%
Kill participation
976.7
Damage / min
15,213g
595.8 gold / min
16
11 placed · 3 cleared
218
8.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsebepsiz#FnR
Gragas · Top
0 / 5 / 5
20% KP
14,192
16.7% share
7,662g
187 CS · 7.3/m
XYZJGL#JDM
Kha'Zix · Jungle
12 / 6 / 2
56% KP
21,467
25.3% share
15,307g
191 CS · 7.5/m
improver mqawd#2998
LeBlanc · Mid
7 / 8 / 10
68% KP
19,160
22.6% share
11,811g
186 CS · 7.3/m
NOT OVER#MUTED
Miss Fortune · ADC
5 / 10 / 4
36% KP
21,036
24.8% share
11,253g
216 CS · 8.5/m
StayBehind#001
Rell · Support
1 / 8 / 17
72% KP
8,985
10.6% share
8,185g
32 CS · 1.3/m
Red side
Victoryfight fight#fight
K'Sante · Top
3 / 2 / 8
29.7% KP
25,536
23.1% share
9,873g
207 CS · 8.1/m
FullClearUwUka#WORST
Naafiri · Jungle
12 / 5 / 13
67.6% KP
25,926
23.4% share
14,117g
192 CS · 7.5/m
eomer#FEUR
Vel'Koz · Mid
6 / 7 / 7
35.1% KP
24,361
22% share
10,900g
191 CS · 7.5/m
Mαster Oogwαy#EUW
Jhin · ADC
11 / 5 / 8
51.4% KP
24,938
22.5% share
15,213g
218 CS · 8.5/m
Kite Machine#2015
Leona · Support
5 / 6 / 19
64.9% KP
10,000
9% share
9,148g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
