Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 114 days ago
6 / 6 / 5
K / D / A
40.7%
Kill participation
1,012.1
Damage / min
16,412g
498.1 gold / min
28
10 placed · 7 cleared
346
10.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqueens gambit#kf2
Yone · Top
2 / 10 / 9
37.9% KP
34,619
26.4% share
13,175g
265 CS · 8/m
Εlement#EUW
Nocturne · Jungle
4 / 4 / 10
48.3% KP
14,869
11.3% share
13,040g
213 CS · 6.5/m
ballistic#coco
Ryze · Mid
8 / 2 / 4
41.4% KP
34,545
26.3% share
15,704g
323 CS · 9.8/m
IvanDragovic#2002
Varus · ADC
14 / 8 / 5
65.5% KP
42,133
32.1% share
20,839g
293 CS · 8.9/m
nobody new#vvv
Milio · Support
1 / 3 / 18
65.5% KP
4,937
3.8% share
9,613g
25 CS · 0.8/m
Red side
DefeatHMT Buck#2131
Ambessa · Top
4 / 5 / 8
44.4% KP
20,251
18.9% share
12,685g
253 CS · 7.7/m
HHX#2221
Sylas · Jungle
8 / 4 / 9
63% KP
21,669
20.2% share
15,847g
239 CS · 7.3/m
indifferent#xxx
Ahri · Mid
7 / 7 / 9
59.3% KP
24,500
22.9% share
13,198g
215 CS · 6.5/m
Mαster Oogwαy#EUW
Yunara · ADC
6 / 6 / 5
40.7% KP
33,348
31.1% share
16,412g
346 CS · 10.5/m
near#デビル
Janna · Support
2 / 7 / 15
63% KP
7,398
6.9% share
8,969g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
