Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 113 days ago
7 / 4 / 10
K / D / A
47.2%
Kill participation
935.1
Damage / min
14,528g
548.6 gold / min
17
9 placed · 4 cleared
253
9.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTVEmploid#EUW75
Jayce · Top
5 / 3 / 13
50% KP
34,360
27.7% share
11,615g
177 CS · 6.7/m
straka fan1#n00b
Hecarim · Jungle
8 / 4 / 11
52.8% KP
21,130
17% share
13,191g
213 CS · 8/m
ttv fabeaneuw#0000
Kassadin · Mid
10 / 2 / 5
41.7% KP
25,033
20.2% share
12,215g
217 CS · 8.2/m
Mαster Oogwαy#EUW
Sivir · ADC
7 / 4 / 10
47.2% KP
24,764
19.9% share
14,528g
253 CS · 9.6/m
Numandiel#EUW
Pantheon · Support
6 / 4 / 16
61.1% KP
18,912
15.2% share
8,917g
23 CS · 0.9/m
Red side
DefeatBATMAN ALGERIEN#FEET
K'Sante · Top
2 / 10 / 7
56.3% KP
16,066
18.7% share
9,366g
178 CS · 6.7/m
sensiz olmaz#recep
Ambessa · Jungle
6 / 3 / 4
62.5% KP
27,536
32.1% share
13,129g
234 CS · 8.8/m
AltGirlsAddict#Smash
Ahri · Mid
4 / 6 / 3
43.8% KP
16,990
19.8% share
11,871g
247 CS · 9.3/m
Masikinias#VEL
Vel'Koz · ADC
4 / 9 / 4
50% KP
18,581
21.7% share
9,703g
173 CS · 6.5/m
veve#7777
Alistar · Support
0 / 8 / 9
56.3% KP
6,557
7.6% share
6,524g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
