Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 111 days ago
11 / 7 / 11
K / D / A
64.7%
Kill participation
1,266.1
Damage / min
16,917g
565.5 gold / min
26
11 placed · 3 cleared
261
8.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatADHD meds#SK1
Camille · Top
8 / 9 / 12
74.1% KP
30,598
29.9% share
14,649g
192 CS · 6.4/m
Lucius#Rain
Rengar · Jungle
5 / 6 / 6
40.7% KP
17,210
16.8% share
12,131g
181 CS · 6.1/m
SanPone#luigi
Ahri · Mid
7 / 4 / 9
59.3% KP
29,937
29.3% share
13,064g
254 CS · 8.5/m
TakeSet sama#srhy
Kalista · ADC
4 / 6 / 6
37% KP
17,825
17.4% share
13,448g
246 CS · 8.2/m
farfetch#296
Leona · Support
3 / 9 / 8
40.7% KP
6,609
6.5% share
8,974g
37 CS · 1.2/m
Red side
VictorygvbafajWUo#EUW
Zilean · Top
3 / 8 / 18
61.8% KP
13,090
11.7% share
10,544g
139 CS · 4.6/m
Deni Avdija#EUWW
Hecarim · Jungle
15 / 1 / 9
70.6% KP
26,480
23.6% share
17,828g
286 CS · 9.6/m
eeZaZ#333
Lissandra · Mid
3 / 5 / 13
47.1% KP
22,105
19.7% share
13,131g
296 CS · 9.9/m
Mαster Oogwαy#EUW
Tristana · ADC
11 / 7 / 11
64.7% KP
37,876
33.7% share
16,917g
261 CS · 8.7/m
Khaslana#E2S1
Zoe · Support
2 / 6 / 20
64.7% KP
12,700
11.3% share
9,090g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
