Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 111 days ago
8 / 3 / 7
K / D / A
38.5%
Kill participation
1,100.6
Damage / min
20,468g
603.8 gold / min
47
11 placed · 15 cleared
391
11.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByron Love#1v9
Gragas · Top
3 / 11 / 9
42.9% KP
19,890
17.2% share
13,237g
246 CS · 7.3/m
c0cky movement#tukan
Lee Sin · Jungle
4 / 6 / 12
57.1% KP
11,294
9.8% share
11,403g
183 CS · 5.4/m
iwanan#7596
Kog'Maw · Mid
12 / 8 / 5
60.7% KP
39,901
34.6% share
16,470g
265 CS · 7.8/m
NOT OVER#MUTED
Ezreal · ADC
6 / 5 / 8
50% KP
35,967
31.2% share
16,376g
297 CS · 8.8/m
kda player123#ffs
Pyke · Support
3 / 9 / 7
35.7% KP
8,403
7.3% share
9,938g
38 CS · 1.1/m
Red side
VictoryIlinalping#1245
Trundle · Top
6 / 12 / 7
33.3% KP
16,976
13.4% share
13,388g
166 CS · 4.9/m
ttv ronaldoo#1234
Quinn · Jungle
20 / 3 / 6
66.7% KP
41,313
32.6% share
21,572g
279 CS · 8.2/m
twtv laabuk#0124
Malzahar · Mid
5 / 3 / 11
41% KP
26,371
20.8% share
14,415g
286 CS · 8.4/m
Mαster Oogwαy#EUW
Lucian · ADC
8 / 3 / 7
38.5% KP
37,309
29.4% share
20,468g
391 CS · 11.5/m
Dekap#EUW
Milio · Support
0 / 7 / 16
41% KP
4,782
3.8% share
9,505g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
