Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 111 days ago
1 / 6 / 16
K / D / A
85%
Kill participation
345.9
Damage / min
8,193g
299.9 gold / min
84
35 placed · 11 cleared
26
1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÉvangelille#LILLE
Twisted Fate · Top
6 / 3 / 2
23.5% KP
18,273
17.3% share
14,852g
264 CS · 9.7/m
iwanan#7596
Naafiri · Jungle
14 / 3 / 8
64.7% KP
20,092
19.1% share
15,998g
263 CS · 9.6/m
AI Generated#GROK
Gragas · Mid
3 / 5 / 17
58.8% KP
18,232
17.3% share
10,253g
150 CS · 5.5/m
NOT OVER#MUTED
Caitlyn · ADC
5 / 5 / 11
47.1% KP
22,089
20.9% share
15,361g
244 CS · 8.9/m
kappachungus#won
Brand · Support
6 / 4 / 17
67.6% KP
26,757
25.4% share
10,650g
47 CS · 1.7/m
Red side
DefeatTea#2299
Maokai · Top
0 / 9 / 4
20% KP
10,099
11.3% share
7,607g
167 CS · 6.1/m
Creepano#gfghs
Kindred · Jungle
9 / 9 / 6
75% KP
22,401
25.1% share
13,468g
149 CS · 5.5/m
ttv ronaldoo#1234
Mel · Mid
4 / 2 / 2
30% KP
25,807
28.9% share
11,739g
294 CS · 10.8/m
佳佳晔#UwU
Yunara · ADC
6 / 8 / 6
60% KP
21,411
24% share
12,622g
212 CS · 7.8/m
Mαster Oogwαy#EUW
Lulu · Support
1 / 6 / 16
85% KP
9,449
10.6% share
8,193g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
