Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 110 days ago
7 / 4 / 1
K / D / A
19.5%
Kill participation
637.3
Damage / min
17,739g
485.1 gold / min
38
14 placed · 2 cleared
334
9.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMαster Oogwαy#EUW
Gwen · Top
7 / 4 / 1
19.5% KP
23,304
15.7% share
17,739g
334 CS · 9.1/m
BIG Labubu#5454
Sylas · Jungle
12 / 11 / 11
56.1% KP
38,627
26.1% share
18,024g
301 CS · 8.2/m
Mirrai#025
Xerath · Mid
9 / 10 / 11
48.8% KP
34,142
23.1% share
14,955g
240 CS · 6.6/m
MPLE KALWDIA#FLEVA
Ezreal · ADC
11 / 6 / 8
46.3% KP
37,057
25% share
19,503g
302 CS · 8.3/m
dov#2901
Poppy · Support
2 / 14 / 15
41.5% KP
14,839
10% share
10,748g
34 CS · 0.9/m
Red side
VictoryFelony For Abuse#EUW
Jayce · Top
13 / 6 / 9
48.9% KP
41,127
24.4% share
18,761g
339 CS · 9.3/m
Quevedo#cpev
Fiddlesticks · Jungle
6 / 8 / 24
66.7% KP
34,720
20.6% share
14,526g
193 CS · 5.3/m
Cachou#MISSU
Tristana · Mid
7 / 10 / 7
31.1% KP
37,950
22.5% share
18,478g
311 CS · 8.5/m
SRAMON#GUWNO
Mel · ADC
19 / 5 / 6
55.6% KP
44,641
26.5% share
22,443g
360 CS · 9.8/m
Call me Izo#igi
Karma · Support
0 / 12 / 26
57.8% KP
10,131
6% share
10,492g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
