Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 109 days ago
10 / 5 / 6
K / D / A
55.2%
Kill participation
833.8
Damage / min
15,627g
548 gold / min
14
9 placed · 3 cleared
264
9.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySwiT#ZEUS
Jayce · Top
7 / 5 / 10
58.6% KP
25,977
28.5% share
12,886g
200 CS · 7/m
Τreasure Hunter#EUW
Locke · Jungle
7 / 3 / 12
65.5% KP
16,954
18.6% share
15,405g
237 CS · 8.3/m
DiIdomar#1337
Tristana · Mid
4 / 7 / 7
37.9% KP
15,207
16.7% share
10,493g
173 CS · 6.1/m
Mαster Oogwαy#EUW
Sivir · ADC
10 / 5 / 6
55.2% KP
23,776
26.1% share
15,627g
264 CS · 9.3/m
BARDIE3#0711
Bard · Support
1 / 7 / 20
72.4% KP
9,250
10.1% share
8,733g
22 CS · 0.8/m
Red side
DefeatI will bitting#true
Malphite · Top
2 / 5 / 3
18.5% KP
15,410
18.1% share
8,778g
191 CS · 6.7/m
Theocacs#EUW
Viego · Jungle
12 / 2 / 5
63% KP
19,991
23.5% share
15,479g
264 CS · 9.3/m
Frexy#EUWES
Syndra · Mid
8 / 8 / 6
51.9% KP
25,809
30.4% share
12,481g
231 CS · 8.1/m
Tify#EUW
Seraphine · ADC
2 / 6 / 7
33.3% KP
13,659
16.1% share
11,041g
231 CS · 8.1/m
Ensisty#EUW
Nautilus · Support
3 / 8 / 12
55.6% KP
10,138
11.9% share
8,434g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
