Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 109 days ago
2 / 1 / 9
K / D / A
68.8%
Kill participation
781
Damage / min
11,824g
533.4 gold / min
10
6 placed · 2 cleared
243
11 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDehastović#HYPHY
Gnar · Top
1 / 6 / 5
37.5% KP
16,727
23.5% share
7,378g
165 CS · 7.4/m
GOLOGLAV PALQCHO#BAU
Shaco · Jungle
6 / 0 / 5
68.8% KP
11,264
15.9% share
11,564g
196 CS · 8.8/m
L Vasco O #EUW
Syndra · Mid
6 / 0 / 3
56.3% KP
19,339
27.2% share
11,602g
245 CS · 11.1/m
Mαster Oogwαy#EUW
Jhin · ADC
2 / 1 / 9
68.8% KP
17,313
24.4% share
11,824g
243 CS · 11/m
kiss the bush#S2XXX
Nautilus · Support
1 / 1 / 10
68.8% KP
6,405
9% share
6,624g
25 CS · 1.1/m
Red side
Defeatiwanan#7596
Ambessa · Top
7 / 2 / 0
87.5% KP
14,203
42% share
9,749g
203 CS · 9.2/m
AitchAre#6767
Aatrox · Jungle
1 / 3 / 3
50% KP
4,488
13.3% share
7,935g
163 CS · 7.4/m
Orcybe#9961
Yone · Mid
0 / 3 / 0
0% KP
5,353
15.8% share
7,211g
203 CS · 9.2/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
0 / 3 / 2
25% KP
5,739
17% share
7,164g
168 CS · 7.6/m
Merracebear#EUW
Sona · Support
0 / 5 / 1
12.5% KP
4,019
11.9% share
4,940g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
